Scenery for FS2000
Harvey Field - Snohomish, Washington - (Version 2)

Introduction:

This file contains an upgrade to my previously released Harvey1.

All structures on this airport are photorealistic, hand made from my own photos. The ground surface is created from the USGS doqq.

Last May I released Harvey1. I enjoyed the many and varied comments, and suggestions. In that first version I'd only included the "public" part of the airport. Since then, two new hangars have been completed, and I now have taken photographs of the buildings on the south portion of the airport property. These buildings are for the most part the private residences of the Harvey family, these macros were created with the kind permission of Preston Harvey. This file includes the addition of the family homes and other buildings, and corrects some errors I made in the placement of the previous buildings.

The larger of the Harvey homes is under construction, the white fabric covering the second floor porch on the west side is a drop tarp. The construction is due to an unfortunate accident, in which an aircraft struck the home.

The airport was designed using ASDver2.1. The macros were made with VOD 3.0 and Abacus FSDS.

The airport:

Harvey Field

Harvey field is a general aviation airport with a narrow strip, unlit taxiways, and the friendliest people in aviation. The Harvey family lives on the property, and manages the Snohomish Flying Service in the same building as the Buzz Inn restaurant. The parachute school is always busy and most nice days you will be treated to a show of sport parachuting.

On the airport you can find all major fuel at the pumps in the central tarmac area, and major and minor maintenance is available. The maintenance building is behind the main fuel tank. Please observe noise abatement procedure when departing runway 32, left turn to 290 at safe altitude. Restaurant opens daily 6am to 9pm. Overnight lodging on the field, courtesy car available upon request.

The buildings are many and dense on this airfield. The scenery may drive your stuttering up a bit. My apologies, I love the eye candy detail. I have a celeron 550 (o/c 366) and it's still flyable, but pretty much at the limit. Faster machines should have no problem. Slower machines may not run this scenery acceptably.

Installation for Harvey Field:

The previous version, Harvey1.zip is NOT required to use this download....

I recommend installing this scenery into a folder remote from your main fs2000 scenery directory. Name the folder anything you like and make a subdirectory named "scenery", another named "texture". If you wish to install this over your previous Harvey, simply copy the files to the appropriate directories and say yes to overwrite. The exclude is not changed from Harvey1.zip. but is also NOT NEEDED!! I finally learned how to include the "exclude" within the bgls.

Use only one of the two scenery.zip files you've downloaded. The sceneryC.zip is to be used if you like to fly with the "classic" textures, sceneryD.zip is to be used if you prefer the default textures. You can swap these bgls at any time if you change your mind about which textures you prefer. Just remember only ONE at a time!

Extract the contents of sceneryC.zip or sceneryD.zip into your scenery subdirectory. Extract the contents of texture.zip into your texture subdirectory.

This scenery requires ASD textures. These are standard textures, and can be best to put them in your main texture folder. They are available everywhere, one source is www.fsgenesis.com/downloads (thanks Justin)

Start FS2000 and "add" the new scenery in the library under the world|library pull down menu in fs2000.

Close FS2000 and edit the file Fs2000\scenery.cfg per the next paragraph.

Exclude Switch: NOT REQUIRED! Exclude is done now from within the bgls. It will not hurt anything if you leave your previous exclude statement, but it is not needed.

Install for Harvey is now complete.

Thanks and Appreciation:

Thanks to Preston Harvey. Love your family's airport; hope this scenery does it justice.

Thanks to Ken Meier, for beta testing and contributing photographs so that Harvey now has its entry sign and power-lines. Ken also served as chief moral officer for this project.

Misho Katulic, and Tim Dickens, thanks for all your tips, and dozens of others that have made scenery design a hobby of community

Thanks to JRMorgan and CloudAndy who showed me how to include night lighting.

And many thanks to the tool makers:
Manfred Moldenhauer - SCASM
Peter Jacobsen - ASD
Rafael Sanchez - Visual Object Designer 3.0.
Louis Sinclair - FSDS

And finally a MAJOR thank you to the hundreds of other freeware designers out there, you have made this hobby great, and have been a great influence.

Also, thanks again to the many kind comments you all sent me in response to Harvey1.

Finally some STUFF:

This scenery is freeware and is copyrighted. You may not include this scenery in any pay-ware in any form, no matter what, no way, no how...without my written consent.

Of course, you use this freeware with no guarantees, or warrantees of any kind. Its been tested and will undoubtedly work great, but if it were to cause a problem for you, you have only my sympathy.

If you'd like to upload this to any other sites, that's fine, just include this file completely and let me know, it's fun to follow where it's uploaded.

Feel free to share your comments and suggestions, my email is bob@blarg.net. Please send all mail also to bob@aaahawk.com . I'm switching providers, what a hassle...huh!

Bob Bernstein
Edmonds, Washington